How to facilitate learning and brain plasticity ? Surprisingly, we have been able to show that certain video games, a priori products of consumption and entertainment, are effective tools for increasing cerebral plasticity. These studies shed light not only on the impact of video games on the brain, but also on the importance of attentional control in learning. The implications of this work for the development of new technologies for education will be discussed.
Amphithéâtre Marguerite de Navarre, Site Marcelin Berthelot
Open to all, subject to availability
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Audio recording
Speaker(s)
Daphné Bavelier
Director, Laboratory of Cognitive Neuroscience, Brain and Learning, University of Geneva
Events
Symposium
9:00 - 9:05am
Symposium
9:30 - 9:40am
Symposium
9:40 - 10:00am
Symposium
10:00 - 10:30am
Symposium
11:00 - 11:30am
Symposium
11:30am - 12:00pm
Symposium
12:00 - 12:30pm
Symposium
2:30 - 3:00pm
Symposium
4:30 - 5:00pm
Symposium
5:00 - 5:30pm